# cp.time.flicks

Provides support for measuring time in flicks, a base unit of time useful for working with media, such as video or audio files.

From the Flicks GitHub project:

A flick (frame-tick) is a very small unit of time. It is 1/705600000 of a second, exactly.

1 flick = 1/705600000 second

This unit of time is the smallest time unit which is LARGER than a nanosecond, and can in integer quantities exactly represent a single frame duration for 24 Hz, 25 Hz, 30 Hz, 48 Hz, 50 Hz, 60 Hz, 90 Hz, 100 Hz, 120 Hz, and also 1/1000 divisions of each, as well as a single sample duration for 8 kHz, 16 kHz, 22.05 kHz, 24 kHz, 32 kHz, 44.1 kHz, 48 kHz, 88.2 kHz, 96 kHz, and 192kHz, as well as the NTSC frame durations for 24 * (1000/1001) Hz, 30 * (1000/1001) Hz, 60 * (1000/1001) Hz, and 120 * (1000/1001) Hz.

That above was one hell of a run-on sentence, but it's strictly and completely correct in its description of the unit.

This makes flicks suitable for use via std::chrono::duration and std::ratio for doing timing work against the system high resolution clock, which is in nanoseconds, but doesn't get slightly out of sync when doing common frame rates.

We also support some common audio sample rates as well. This list is not exhaustive, but covers the majority of digital audio formats. They are 8kHz, 16kHz, 22.05kHz, 24kHz, 32kHz, 44.1kHz, 48kHz, 88.2kHz, 96kHz, and 192kHz.

Though it is not part of the design criteria, 144 Hz, which some newer monitors refresh at, does work correctly with flicks.

NTSC IS NOT EXPLICITLY SUPPORTED IN ALL OF ITS SUBTLE NUANCES, BUT: The NTSC variations (~23.976, ~29.97, etc) are approximately defined as 24 * 1000/1001 and 30 * 1000/1001, etc. These can be represented exactly in flicks, but 1/1000 divisions are not available.

Many folks online have pointed out that NTSC technically has a variable frame rate, and that this is handled correctly in other media playback libraries such as QuickTime. The goal of flicks is to provide a simple, convenient std::chrono::duration to work with when writing code that works with simulation and time in media, but not explicitly to handle complex variable-rate playback scenarios. So we'll stick with the 1000/1001 approximations, and leave it at that!

# Details

  • 24 fps frame: 29400000 flicks
  • 25 fps frame: 28224000 flicks
  • 30 fps frame: 23520000 flicks
  • 48 fps frame: 14700000 flicks
  • 50 fps frame: 14112000 flicks
  • 60 fps frame: 11760000 flicks
  • 90 fps frame: 7840000 flicks
  • 100 fps frame: 7056000 flicks
  • 120 fps frame: 5880000 flicks
  • 8000 fps frame: 88200 flicks
  • 16000 fps frame: 44100 flicks
  • 22050 fps frame: 32000 flicks
  • 24000 fps frame: 29400 flicks
  • 32000 fps frame: 22050 flicks
  • 44100 fps frame: 16000 flicks
  • 48000 fps frame: 14700 flicks
  • 88200 fps frame: 8000 flicks
  • 96000 fps frame: 7350 flicks
  • 192000 fps frame: 3675 flicks

# NTSC:

  • 24 * 1000/1001 (~23.976) fps frame: 29429400 flicks
  • 30 * 1000/1001 (~29.97) fps frame: 23543520 flicks
  • 60 * 1000/1001 (~59.94) fps frame: 11771760 flicks
  • 120 * 1000/1001 (~119.88) fps frame: 5885880 flicks

# API Overview

Constants - Useful values which cannot be changed

  • perFrame100
  • perFrame120
  • perFrame120NTSC
  • perFrame24
  • perFrame24NTSC
  • perFrame25
  • perFrame30
  • perFrame30NTSC
  • perFrame44100
  • perFrame48
  • perFrame48000
  • perFrame50
  • perFrame60
  • perFrame60NTSC
  • perFrame90
  • perHour
  • perMinutes
  • perSecond

Functions - API calls offered directly by the extension

  • is

Constructors - API calls which return an object, typically one that offers API methods

  • new
  • parse

Methods - API calls which can only be made on an object returned by a constructor

  • toFrames
  • toSeconds
  • toTimecode

# API Documentation

# Constants

# perFrame100

Signature cp.time.flicks.perFrame100
Type Constant
Description The number of flicks in 1 frame at 100 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 130

# perFrame120

Signature cp.time.flicks.perFrame120
Type Constant
Description The number of flicks in 1 frame at 120 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 135

# perFrame120NTSC

Signature cp.time.flicks.perFrame120NTSC
Type Constant
Description An approximate for flicks in 1 frame at 120 fps in NTSC, a.k.a. ~119.88 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 165

# perFrame24

Signature cp.time.flicks.perFrame24
Type Constant
Description The number of flicks in 1 frame at 24 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 95

# perFrame24NTSC

Signature cp.time.flicks.perFrame24NTSC
Type Constant
Description An approximate for flicks in 1 frame at 24 fps in NTSC, a.k.a. 23.976 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 150

# perFrame25

Signature cp.time.flicks.perFrame25
Type Constant
Description The number of flicks in 1 frame at 25 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 100

# perFrame30

Signature cp.time.flicks.perFrame30
Type Constant
Description The number of flicks in 1 frame at 30 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 105

# perFrame30NTSC

Signature cp.time.flicks.perFrame30NTSC
Type Constant
Description An approximate for flicks in 1 frame at 30 fps in NTSC, a.k.a. 29.97 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 155

# perFrame44100

Signature cp.time.flicks.perFrame44100
Type Constant
Description The number of flicks in 1 frame at 44100 fps, a.k.a. 44.1 Hz.
Notes None
Source src/extensions/cp/time/flicks.lua line 140

# perFrame48

Signature cp.time.flicks.perFrame48
Type Constant
Description The number of flicks in 1 frame at 48 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 110

# perFrame48000

Signature cp.time.flicks.perFrame48000
Type Constant
Description The number of flicks in 1 frame at 44100 fps, a.k.a. 48 Hz.
Notes None
Source src/extensions/cp/time/flicks.lua line 145

# perFrame50

Signature cp.time.flicks.perFrame50
Type Constant
Description The number of flicks in 1 frame at 50 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 115

# perFrame60

Signature cp.time.flicks.perFrame60
Type Constant
Description The number of flicks in 1 frame at 60 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 120

# perFrame60NTSC

Signature cp.time.flicks.perFrame60NTSC
Type Constant
Description An approximate for flicks in 1 frame at 60 fps in NTSC, a.k.a. 59.94 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 160

# perFrame90

Signature cp.time.flicks.perFrame90
Type Constant
Description The number of flicks in 1 frame at 90 fps.
Notes None
Source src/extensions/cp/time/flicks.lua line 125

# perHour

Signature cp.time.flicks.perHour
Type Constant
Description The number of flicks in 1 hour.
Notes None
Source src/extensions/cp/time/flicks.lua line 90

# perMinutes

Signature cp.time.flicks.perMinutes
Type Constant
Description The number of flicks in 1 minute.
Notes None
Source src/extensions/cp/time/flicks.lua line 85

# perSecond

Signature cp.time.flicks.perSecond
Type Constant
Description The number of flicks in 1 second.
Notes None
Source src/extensions/cp/time/flicks.lua line 80

# Functions

# is

Signature cp.time.flicks.is(thing) -> boolean
Type Function
Description Checks if the thing is a flicks instance.
Parameters
  • thing - the thing to check
Returns
  • true if the thingis a flicks instance, otherwise false.
Notes None
Examples None
Source src/extensions/cp/time/flicks.lua line 275

# Constructors

# new

| | | | --------------------------------------------|-------------------------------------------------------------------------------------| | Signature | cp.time.flicks.new(value) -> flicks | | Type | Constructor | | Description | Creates a new flicks instance. By default, the unit is in flicks, but can be set as a different unit using the flicks.perXXXconstants. | | **Parameters** | <ul><li>value - the base value to set to</li></ul> | | **Returns** | <ul><li>the newflicks` instance | | Notes |

  • For example:
  • lua</li><li>local oneFlick = flicks.new(1)</li><li>local oneSecond = flicks.new(1flicks.perSecond)</li><li>
| | Examples | None | | Source | src/extensions/cp/time/flicks.lua line 251 |


# parse

Signature cp.time.flicks.parse(timecodeString, framerate) -> flicks
Type Constructor
Description Attempts to parse the timecode string value with the specified framerate.
Parameters
  • timecodeString - The timecode as a string.
  • framerate - The number of frames per second.
Returns
  • a new flicks instance for the timecode.
Notes
  • The timecode can match the folowing patterns:
  • "HH:MM:SS:FF"
  • "HH:MM:SS;FF"
  • "HHMMSSFF"
  • The characters above match to Hours, Minutes Seconds and Frames, respectively. For example,
  • a timecode of 1 hour, 23 minutes, 45 seconds and 12 frames could be expressed as:
  • "01:23:45:12"
  • "01:23:45;12"
  • "01234512"
  • Times with a value of zero from left to right may be omitted. After the first non-zero value, all
  • other numbers including framesmust always be expressed, even if they are zero.
  • So, if your timecode is 1 minute 30 seconds, you could use:
  • "1:30:00"
  • "1:30;00"
  • "13000"
  • You can also put numbers up to 99 in each block. So, another way of expressing 1 minute 30 seconds is:
  • "90:00"
  • "90;00"
  • "9000"
Examples None
Source src/extensions/cp/time/flicks.lua line 186

# Methods

# toFrames

Signature cp.time.flicks:toFrames(framerate) --> number
Type Method
Description Converts the flicks into a number for the specific framerate.
Parameters
  • None
Returns
  • the number of frames
Notes None
Examples None
Source src/extensions/cp/time/flicks.lua line 294

# toSeconds

Signature cp.time.flicks:toSeconds() -> number
Type Method
Description Converts the flicks into a decimal value of the number of seconds it represents.
Parameters
  • None
Returns
  • the number of seconds
Notes None
Examples None
Source src/extensions/cp/time/flicks.lua line 304

# toTimecode

Signature cp.time.flicks:toTimecode(framerate[, delimeter]) -> string
Type Method
Description Converts the flicks into a string of the format "HH[:]MM[:]SS[:;]FF", with hours, minutes and frames listed respectively.
Parameters
  • framerate - the framerate to use when calculating frames per second.
  • delimeter - either nil (default), ":", or ";".
Returns
  • String of the timecode.
Notes
  • By default, there will be no delimiter. If you provide ":" then all delimiters will be colons. If you provide ";" then the final delimiter will be a semic-colon, all others will be colons.
Examples None
Source src/extensions/cp/time/flicks.lua line 317