#cp.time.flicks

Provides support for measuring time in flicks, a base unit of time useful for working with media, such as video or audio files.

From the Flicks GitHub project:

A flick (frame-tick) is a very small unit of time. It is 1/705600000 of a second, exactly.

1 flick = 1/705600000 second

This unit of time is the smallest time unit which is LARGER than a nanosecond, and can in integer quantities exactly represent a single frame duration for 24 Hz, 25 Hz, 30 Hz, 48 Hz, 50 Hz, 60 Hz, 90 Hz, 100 Hz, 120 Hz, and also 1/1000 divisions of each, as well as a single sample duration for 8 kHz, 16 kHz, 22.05 kHz, 24 kHz, 32 kHz, 44.1 kHz, 48 kHz, 88.2 kHz, 96 kHz, and 192kHz, as well as the NTSC frame durations for 24 * (1000/1001) Hz, 30 * (1000/1001) Hz, 60 * (1000/1001) Hz, and 120 * (1000/1001) Hz.

That above was one hell of a run-on sentence, but it's strictly and completely correct in its description of the unit.

This makes flicks suitable for use via std::chrono::duration and std::ratio for doing timing work against the system high resolution clock, which is in nanoseconds, but doesn't get slightly out of sync when doing common frame rates.

We also support some common audio sample rates as well. This list is not exhaustive, but covers the majority of digital audio formats. They are 8kHz, 16kHz, 22.05kHz, 24kHz, 32kHz, 44.1kHz, 48kHz, 88.2kHz, 96kHz, and 192kHz.

Though it is not part of the design criteria, 144 Hz, which some newer monitors refresh at, does work correctly with flicks.

NTSC IS NOT EXPLICITLY SUPPORTED IN ALL OF ITS SUBTLE NUANCES, BUT: The NTSC variations (~23.976, ~29.97, etc) are approximately defined as 24 * 1000/1001 and 30 * 1000/1001, etc. These can be represented exactly in flicks, but 1/1000 divisions are not available.

Many folks online have pointed out that NTSC technically has a variable frame rate, and that this is handled correctly in other media playback libraries such as QuickTime. The goal of flicks is to provide a simple, convenient std::chrono::duration to work with when writing code that works with simulation and time in media, but not explicitly to handle complex variable-rate playback scenarios. So we'll stick with the 1000/1001 approximations, and leave it at that!

#Details

  • 24 fps frame: 29400000 flicks
  • 25 fps frame: 28224000 flicks
  • 30 fps frame: 23520000 flicks
  • 48 fps frame: 14700000 flicks
  • 50 fps frame: 14112000 flicks
  • 60 fps frame: 11760000 flicks
  • 90 fps frame: 7840000 flicks
  • 100 fps frame: 7056000 flicks
  • 120 fps frame: 5880000 flicks
  • 8000 fps frame: 88200 flicks
  • 16000 fps frame: 44100 flicks
  • 22050 fps frame: 32000 flicks
  • 24000 fps frame: 29400 flicks
  • 32000 fps frame: 22050 flicks
  • 44100 fps frame: 16000 flicks
  • 48000 fps frame: 14700 flicks
  • 88200 fps frame: 8000 flicks
  • 96000 fps frame: 7350 flicks
  • 192000 fps frame: 3675 flicks

#NTSC:

  • 24 * 1000/1001 (~23.976) fps frame: 29429400 flicks
  • 30 * 1000/1001 (~29.97) fps frame: 23543520 flicks
  • 60 * 1000/1001 (~59.94) fps frame: 11771760 flicks
  • 120 * 1000/1001 (~119.88) fps frame: 5885880 flicks

#API Overview

Constants - Useful values which cannot be changed

Functions - API calls offered directly by the extension

Constructors - API calls which return an object, typically one that offers API methods

Methods - API calls which can only be made on an object returned by a constructor


#API Documentation

#Constants

Signaturecp.time.flicks.perFrame100
TypeConstant
DescriptionThe number of flicks in 1 frame at 100 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 130

Signaturecp.time.flicks.perFrame120
TypeConstant
DescriptionThe number of flicks in 1 frame at 120 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 135

Signaturecp.time.flicks.perFrame120NTSC
TypeConstant
DescriptionAn approximate for flicks in 1 frame at 120 fps in NTSC, a.k.a. ~119.88 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 165

Signaturecp.time.flicks.perFrame24
TypeConstant
DescriptionThe number of flicks in 1 frame at 24 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 95

Signaturecp.time.flicks.perFrame24NTSC
TypeConstant
DescriptionAn approximate for flicks in 1 frame at 24 fps in NTSC, a.k.a. 23.976 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 150

Signaturecp.time.flicks.perFrame25
TypeConstant
DescriptionThe number of flicks in 1 frame at 25 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 100

Signaturecp.time.flicks.perFrame30
TypeConstant
DescriptionThe number of flicks in 1 frame at 30 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 105

Signaturecp.time.flicks.perFrame30NTSC
TypeConstant
DescriptionAn approximate for flicks in 1 frame at 30 fps in NTSC, a.k.a. 29.97 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 155

Signaturecp.time.flicks.perFrame44100
TypeConstant
DescriptionThe number of flicks in 1 frame at 44100 fps, a.k.a. 44.1 Hz.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 140

Signaturecp.time.flicks.perFrame48
TypeConstant
DescriptionThe number of flicks in 1 frame at 48 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 110

Signaturecp.time.flicks.perFrame48000
TypeConstant
DescriptionThe number of flicks in 1 frame at 44100 fps, a.k.a. 48 Hz.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 145

Signaturecp.time.flicks.perFrame50
TypeConstant
DescriptionThe number of flicks in 1 frame at 50 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 115

Signaturecp.time.flicks.perFrame60
TypeConstant
DescriptionThe number of flicks in 1 frame at 60 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 120

Signaturecp.time.flicks.perFrame60NTSC
TypeConstant
DescriptionAn approximate for flicks in 1 frame at 60 fps in NTSC, a.k.a. 59.94 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 160

Signaturecp.time.flicks.perFrame90
TypeConstant
DescriptionThe number of flicks in 1 frame at 90 fps.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 125

Signaturecp.time.flicks.perHour
TypeConstant
DescriptionThe number of flicks in 1 hour.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 90

Signaturecp.time.flicks.perMinutes
TypeConstant
DescriptionThe number of flicks in 1 minute.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 85

Signaturecp.time.flicks.perSecond
TypeConstant
DescriptionThe number of flicks in 1 second.
NotesNone
Sourcesrc/extensions/cp/time/flicks.lua line 80

#Functions

Signaturecp.time.flicks.is(thing) -> boolean
TypeFunction
DescriptionChecks if the thing is a flicks instance.
Parameters
  • thing - the thing to check
Returns
  • true if the thingis a flicks instance, otherwise false.
NotesNone
ExamplesNone
Sourcesrc/extensions/cp/time/flicks.lua line 275

#Constructors

| | | | --------------------------------------------|-------------------------------------------------------------------------------------| | Signature | cp.time.flicks.new(value) -> flicks | | Type | Constructor | | Description | Creates a new flicks instance. By default, the unit is in flicks, but can be set as a different unit using the flicks.perXXXconstants. | | **Parameters** | <ul><li>value - the base value to set to</li></ul> | | **Returns** | <ul><li>the newflicks` instance | | Notes |

  • For example:
  • lua</li><li>local oneFlick = flicks.new(1)</li><li>local oneSecond = flicks.new(1flicks.perSecond)</li><li>
| | Examples | None | | Source | src/extensions/cp/time/flicks.lua line 251 |


Signaturecp.time.flicks.parse(timecodeString, framerate) -> flicks
TypeConstructor
DescriptionAttempts to parse the timecode string value with the specified framerate.
Parameters
  • timecodeString - The timecode as a string.
  • framerate - The number of frames per second.
Returns
  • a new flicks instance for the timecode.
Notes
  • The timecode can match the folowing patterns:
  • "HH:MM:SS:FF"
  • "HH:MM:SS;FF"
  • "HHMMSSFF"
  • The characters above match to Hours, Minutes Seconds and Frames, respectively. For example,
  • a timecode of 1 hour, 23 minutes, 45 seconds and 12 frames could be expressed as:
  • "01:23:45:12"
  • "01:23:45;12"
  • "01234512"
  • Times with a value of zero from left to right may be omitted. After the first non-zero value, all
  • other numbers including framesmust always be expressed, even if they are zero.
  • So, if your timecode is 1 minute 30 seconds, you could use:
  • "1:30:00"
  • "1:30;00"
  • "13000"
  • You can also put numbers up to 99 in each block. So, another way of expressing 1 minute 30 seconds is:
  • "90:00"
  • "90;00"
  • "9000"
ExamplesNone
Sourcesrc/extensions/cp/time/flicks.lua line 186

#Methods

Signaturecp.time.flicks:toFrames(framerate) --> number
TypeMethod
DescriptionConverts the flicks into a number for the specific framerate.
Parameters
  • None
Returns
  • the number of frames
NotesNone
ExamplesNone
Sourcesrc/extensions/cp/time/flicks.lua line 294

Signaturecp.time.flicks:toSeconds() -> number
TypeMethod
DescriptionConverts the flicks into a decimal value of the number of seconds it represents.
Parameters
  • None
Returns
  • the number of seconds
NotesNone
ExamplesNone
Sourcesrc/extensions/cp/time/flicks.lua line 304

Signaturecp.time.flicks:toTimecode(framerate[, delimeter]) -> string
TypeMethod
DescriptionConverts the flicks into a string of the format "HH[:]MM[:]SS[:;]FF", with hours, minutes and frames listed respectively.
Parameters
  • framerate - the framerate to use when calculating frames per second.
  • delimeter - either nil (default), ":", or ";".
Returns
  • String of the timecode.
Notes
  • By default, there will be no delimiter. If you provide ":" then all delimiters will be colons. If you provide ";" then the final delimiter will be a semic-colon, all others will be colons.
ExamplesNone
Sourcesrc/extensions/cp/time/flicks.lua line 317